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Vecaria
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GLB Optimizer

Trim a GLB without changing how it looks — lossless dedup, weld, resample and prune plus a validation report; Meshopt, quantization, simplification optional.

This tool runs entirely in your browser — your files are never uploaded to a server.

  • Formats: GLB
  • Flow: GLB → optimized GLB (dedup, weld, resample, prune)
  1. Drop or select a .glb file — it is validated and previewed on the page.
  2. Toggle Meshopt compression, vertex quantization, mesh simplification (keep-ratio) or texture re-encoding as needed, then click Convert & download to regenerate with the current settings and save name-optimized.glb.
  3. Review the on-page validation report and export it as JSON or Markdown if needed.
  • Lossless by default: dedup, weld, resample and prune never change the visual result.
  • Meshopt compression (EXT_meshopt_compression, includes its own quantization), vertex quantization (KHR_mesh_quantization), mesh simplification and embedded-texture re-encoding are optional, off by default, and lossy.
  • Mesh simplification reduces every mesh towards the keep-ratio (not a guaranteed exact count); results depend on topology.
  • Drop in a .glb — validation and preview run automatically
  • Click Convert & download to optimize with the current settings

Open GLB Optimizer in the tools site →